![]() ![]() Export some of the other v10 data types (autogen, facades, roads).Fully support X-Plane 10 OBJ extensions like instancing, the new GLOBAL attributes and draped geometry. ![]() The result is that I augmented Jonathan’s scripts to: Since we didn’t need any Blender 2.5 features and schedule time was of primary importance, we decided to stick with 2.49 (to avoid the delay of our artists learning a new environment and the delay of having to wait for or develop for ourselves a complete and fully optimized exporter). There was already a completely functional OBJ exporter (Jonathan’s XPlane2Blender scripts, version 3.09) that produced highly optimized OBJ output.Īt the time, some developers were already migrating to Blender 2.5, but Ondrej’s exporter was only partly written.The two artists doing scenery (Alex for cities, Tom for airports) both used Blender 2.49 as their primary 3-d tool.Relatively early in X-Plane 10 development, we picked Blender 2.49 for our scenery development environment. Blender 2.49 for Internal Scenery Development I had a chance to work this week on the Blender 2.49 scripts here’s a quick update on the status of the scripts and what the next steps are. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |